Lady Mechanika In Egypt
Lady Mechanika, A comic series by Joe Benitez, was the main inspiration for this student work. We were asked to take a comic book character from a given list and redesign them in a different theme. (Also from a list) Environment assets are modeled in Maya and textured in Substance Painter, the game itself is in Unreal Engine 5. Plants and some extra assets from Quixel Bridge were used to fill out and scatter around the environment.
Characters were modelled in Zbrush.
Year
01-02/2024